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The Walkthrough

The First Confrontation: Sidious


Lord Tendrick's Keep

You begin the quest in Lord Tendrick's chambers with Lord Tendrick and Sardok the wizard facing you. In a rather lengthy exchange Sardok gives you the Level 1 scroll of spells, and the Life, Soul, and Moon Talismans. Lord Tendrick gives you a red cloth shirt, a short sword, black cloth boots, and brown cloth pants. Right click on the shirt, sword, boots, and pants to equip them, and do so quickly. A monk entering the chambers breaks the exchange, and the monk proceeds to relentlessly assault you, if you were able to equip the items than they will assist you, otherwise the monk is still relatively easy to defeat. Once the Monk is defeated, the intro will finish.

Leave via the door on the SW portion of the chambers. Walk straight down the middle until you come to a guard and talk to him about the cult, he will tell you to talk to Geralt the Librarian. Then continue down the center; there is a locked chest to your right, but ignore it for now. Once you pass this walk until you see a second guard and head to your left and there will be a room with an unlocked chest. Open it and take the gold inside of it, then walk back to speak with the guard. He will give you background info, mostly about Andrea. Then walk down the stairs and head to your left, there will be a long chamber that will come to a ‘crossroads' inside of the keep.

First go to your left, and then take the next 2 lefts. There will be 2 bedrooms here; skip the first but stop at the 2nd-- there are 100 gold and a Lesser Healing potion within the chest here. Then leave and turn left. Continuing forward you will pass a guard and find Lord Tendrick and Sardok. Skip talking to the guard as he does not tell you anything important. Neither Lord Tendrick or Sardok will tell you anything important either at this point, however Sardok will give you another rundown on the magic system that you might find informative.

Head back out and take your first left;next you will find a chest in a room which is locked; remember where this chest is so that you can open it when you get the Wyrmm Key. Leaving and heading to the left you will find a room with another chest; inside is 150 gold, and an apple. Save the apple for later. There is a glowing spiral of light in the room; this is a transporter, however at this time it will not work for you, so ignore it. It is important to remember this transporter because in each section of the game you will generally find a transporter that looks like this one, and stepping upon it you will warp back here. Once you warp back here from one of them, this transporter will then allow you to warp to the last place you warped from. After you take the loot from the chest, however, head back the way you came until you get back to the banister, and head down the stairs.

Going to your right you will find a guard, who you end up threatening if you speak with him, and a locked door. Heading the other way you will find a dungeon; ignore the guard and head to your left and speak to Rand. He will tell you about the priests. After you ask Rand everything that you are able to, head back to Lord Tendrick.

Lord Tendrick will now have information, as will Sardok. Sardok will inform you that Yhagoro is no god, and that he is a mad priest. After speaking with Lord Tendrick they will take Rand to be executed. This is a rather long cinematic sequence, however it is well worth the watching as it proves to be absolutely gorgeous. Yes, it is in-game animation, however it is still a wondrous sight.

You will now find yourself at the locked door. This door is now unlocked and will take you out of the Keep.


Misthaven

Follow to your right and head down the stairs. You will find several crates at the bottom; inside of them you will find an orange: grab it. The first building on the right will have a chest with a rose and a scroll inside. Grab those then speak with the inhabitants. Afterwards leave and head to your right. The next building will belong to Jong, the Combat Master. It is VERY important that if you talk to him you do EXACTLY what he does, as, if you do not, you can be here for a VERY long time attempting to perfect his technique. His first move is a running stab performed by holding the R button, running towards the dummy, and then attacking with the A button. Once again, do exactly what he does or you can end up stuck here for a long time attacking the dummy because you cannot leave this area until you complete the training exercise. Once you have completed Jong's lesson, re-equip your sword, as he leaves you without it equipped.

Then walking down the stairs and heading to the first building on your right you will find the Apothecary's shop. Within you may purchase healing potions and the like. Heading up to his chambers you will find a chest with gold and 2 lesser restorative potions. Then leave and head to the item shop on the left. Within the item shop you may purchase pouches, food, a bracelet of fortune, and an ivory pendant. The ivory pendant will raise your armor class by 2, and the bracelet of fortune will raise your luck by 2. You will need to purchase both the pendant and the bracelet here; they will be of great use to you. You might also want to purchase 2 bags here, one for your potions and a 2nd for food. You will find another pouch later to hold questing items. While it is not necessary to use bags like this, if you do not you might find your inventory filling up rather quickly!

Continuing to your left you will find the library. Within you will find several books: The Church, Predatory Creatures of Ahkuilon, Magic, Warrior Clans, Military Intelligence on the Children of Change Cult, The Cataclysm, and The Trade Syndicate. There are also some Lesser Healing potions, take both the potions and the books. You will also meet Geralt the Librarian here. He will give you advice that will prove useful for reaching the caves. Further to the left you will find the weapon shop. Gina, the proprietor, will have several weapons for you here, however for now you might find your short sword to be sufficient.

Heading back past the fountain, head down the stairs. You will find some food within the various food stands. There are also several pots here; all of them have gold within them, so open them all and grab the gold. To your right you will find the gate to Misthaven, however do not exit through it at this time. Continuing to your left you will find a door, open it and you will find a stack of books that are hiding some gold. Continuing on you will find another door, and going through into the room, you will find a chest with gold and a potion. Don't bother talking to either resident, the male is prejudiced and the female is a gossip. In the second house on your left there will be nothing of value except a comedic exchange between Locke and the woman inside.

Further on you will find the tavern. Within the tavern, on the second floor, you will see a small exchange between two people, one of which is Ironhand. Pay attention to him, as he mentions that he would like to join you, but that he will not now. You will see Ironhand if you decide to play a Multiplayer game, as he is one of the character choices which you have. The first bedroom on the 2nd floor of the tavern has 2 people and a chest with some gold in it, grab the gold and ignore the two people. The second bedroom contains a chest with a pouch and some gold in it. Speaking with the people in this room will prove rather fruitless at this time as well. Now head down the stairs and speak with the drunk in sailors clothing. This will begin your first quest, as he will mention an artifact known as the Amulet of Rogoss that the Ogroks want in trade to travel through their town to gain access to the caves to take you to the eastern side of the island of Ahkuilon. The Sailor wants the ring that he gave to a lost love of his, Harowen, in return for passage to the Island of Arakna, wherein you can get the Amulet of Rogoss. He explains that the lady locked herself into The Ancient Tower.

Going further to the left you will find a dead end with a crate of apples in it. Heading back past the staircase that you took to reach this level you will find some people watching a puppet show. Speak with the black man wearing red pants. He will explain that the Druhgs have hidden treasures and food in the trees of the forest. When in the forest watch out for ANY trees that have hollows, as you may find items within them.

You will now find yourself next to the Armor shop. Within is a locked chest and a locked door, remember to come back here when you find the Gothic Key. Purchase better armor here if you feel that you need it. Further to the right of the Armor shop you will find the house of the drunken sailor, Gus. At this point there's really nothing important in his house, just remember where it is for when you have the ring.


The Forest

Once you leave Gus's house, head to the left alongside the outside of the city walls. This will take you outside of Misthaven. Follow the wall until you reach the Gates, and then head straight forward. There will be a signpost here, as well as a path. Follow the path, keeping towards the lower end of it, and making a right whenever it allows you. You will come to Olihoot's hut this way. Speak with Olihoot and he will give you the Sky Talisman. GET THIS. After speaking with him walk behind his hut and you will find a chest with gold in it, approximately 500.

After leaving Olihoot's house head to the north; you will find a graveyard after traveling a little way. Walk into the graveyard and approach the first tomb that you see. Use the rose on the Tomb and a chest will appear to your left. Open the chest and you will find an Emerald Ring. Then leave the graveyard and head to the left, along the trail, and you will find a mini Druhg camp. There are a few Druhg guarding some gold and food. Kill the Druhg and grab the food, the Druhg should not prove to be any real challenge. Once you have killed them follow the trail to the east.

The trail will branch a little ways down the road, with signs posting the way, follow to the left towards the Druhg camp. In a little while you will come to another sign, pointing to the Druhg camp and to the Ancient Tower. Ignore it and continue straight ahead towards the Druhg camp. Watch out as the first Hopper that you encounter will be along this path. After a little while longer, and after several more enemies, you will come to the Druhg camp.

The camp is rather easily entered, and the Druhg here pose no real threat. Once you kill off all of the Druhg speak with the prisoner whom they have tied up on the pole. The prisoner will give you the Golden Sun Key that you need to access the tower. Once the prisoner has left, find the two chests in the Druhg camp. They are easily noticed with the glowing fireflies that surround them. Open the one on the left and pull from it a Bone Sickle, the Level 2 Spell List, the Earth Talisman, and some gold. Afterwards head for the chest on the right and open it. Inside are Animal Fur gauntlets, an Animal Fur helmet, Animal Fur Boots, an Animal Fur Chest Plate, an Animal Fur Leg Plate, and a Ball Racker. Equip the Animal Fur armor and the Bone Sickle from the first chest. (Until this point I still had the cloth shirt, pants, boots and the short sword equipped.)

Once you are done taking the items from the chest head back the way you came, ignore the road that leads south as the enemies along it will be a bit difficult at this level and you will head that way later.


The Ancient Tower

After leaving the Druhg camp and heading back the way you came you will eventually reach the Ancient Tower again. Using the key you will be able to unlock the door, and inside you will immediately see a chest and Harowen. Speak with Harowen and she will tell you that the key is upstairs. While this is not a lie, it is omitting a very important bit of information. The first boss, a big nasty dragon, guards the ring. After opening the chest and grabbing the gold inside, walk further into the room and speak with Morganna. She, like Ironhand, will offer up the prospect of an alliance later on. While you will not see her in this game, she is one of the character choices you have when playing multiplayer.

After you have spoken to Morganna ready yourself for battle. You might want to have at least 3 potions here, so if you do not have very many you may want to walk into the glowing portal and warp back to town to get some then come back. A nice thing about this boss is that if you need potions or something else, once you warp to Lord Tendrick's Keep, the portal will then work in reverse, so you can warp back to the tower to kill the Dragon. After you make sure you have enough potions, get the might spell ready in the first slot. The other spells will not be of as much assistance to you here as the might spell. Also ready the potions into your auto inventory, and any meat or bread you may have, then walk onto the portal with what looks to be a hydra on the bottom of it.

As soon as you are through the portal cast might and MOVE out of the way. There are 5 chests in this room, but ignore them until you kill the Dragon. There are several viable techniques that you may use here, however I have found that circling the Dragon and striking works best. While you may have been using your joystick, gamepad, or keyboard until now, stop. The mouse works best here. Simply run circles around the Dragon, but not too close, and wait for him to spit forth a fireball. Once he does so, circle close to him and hit the attack button. Whatever attack it is, it does not really matter-- you will generally strike him faster than had you used the keyboard or anything else. After striking him he will be stunned for an instant. Once you hit him with the mouse, begin thrusting at him with the A key on your keyboard until you notice your stamina start to drop, then begin to circle him again. Occasionally you will suffer damage, so when you do use a potion or some of the food.

Once you have killed the dragon go to the Northeast wall and open up the chest on the right. Within you will find a Fenrus Collar, gold, and meat. The middle chest will have gold, lesser restorations, and the lock picks. Finally on this wall open up the left chest and grab the Lesser Mana and the gold. After pilfering these chests approach the Northwest wall and open the chest on the right and grab the Lesser Mana, and the gold. Then open up the left chest and grab the Ocean Talisman, and the Lesser Healing potion.

After looting all 5 chests in the room walk back over the transporter and talk with both Harowen and the female warrior, then walk over the swirling light transporter and you will find yourself back at Lord Tendrick's Keep.

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